September 2015 Meeting & Announcements

Summer is almost over in the desert, and what better way to celebrate than a discussion on video games on September 30th, 2015 at Brickyard Artisan Court in Tempe? Note that this month the meeting is being held in room BYAC 150.

RSVP TO THE MEETING HERE

The Delicate Art of Designing Platformers

(or how to make a Super Mario level that doesn’t suck)

With the release of Mario Maker, everyone has the opportunity to create levels for one of the greatest series in the history of video games. This presentation will give you a brief history of the genre, an understanding of what makes 2D Mario levels so good, and a chance to participate in an interactive design session in which we construct a Mario level together.

Presented by Chris Zukowski

chriszChris Zukowski is an independent game designer who has created games for XBOX, mobile, and web. He is currently 9 months into a self-imposed mission to release a game every month. Appropriately, he is now working on a platformer game that stars a zombie king.

RSVP TO THE MEETING HERE

Announcements

Trinity Game Jam
UAT Game Jam from 10/9-10/11 hosted by Live in the Game, LLC, Rogue Robot Studios and Propelled Bird Software. Sponsored by Endgame and judged by them for winners. The Trinity Jam is a new innovational/unconventional jam, created with the express purpose of expanding the audience and increasing participation and appreciation for game jams amongst the local gaming community and general public.

AZ Developer Directory
The Game CoLab has started a full list of Arizona’s game developers. Check it out to see what’s happening in the Phoenix area and beyond. If you know anyone that should be on the list please contact Ben Reichert (ben@gamecolab.org) to add them.

Arizona Women in Games International
Women in Games International now has an Arizona chapter. Check out their official Facebook page for information on their upcoming events and meet ups.

Want to make an announcement?
Email the details to chair@igdaphx.org.  Please keep announcements related to the local game development community.  If you’d like to give your announcement at the meeting, please include a picture and a small amount of text for a powerpoint slide.  You’re welcome to give your announcement at the meeting yourself as long as it takes less than 3 minutes.

Location and Parking

byac150

The presentation will be located in classroom 150 in the Brickyard Artisan Court building at ASU. The entrance is located at the fountains right next to Ike’s Place on Mill. After the presentation we’ll be heading upstairs to Endgame for food, drinks, and hanging out!

endgamemap

There are several parking lots near the Brickyard at ASU that cost $2.00 an hour. There are also some ASU lots that no longer require permits starting at 7:00pm. Here is a map of the ASU lots. According to their website, Lot 3, 55, 58, 59, and 59E don’t require a permit after 7:00pm.

Most of the metered parking spots not directly on Mill Avenue are free after 6:00pm. Be sure to double check! Here is a map of Mill Avenue parking with highlighted sections of free parking after 6:00pm.

The 5th and Farmer lot does not require a parking permit after 6:00pm. Also The City Hall Garage is free when entering after 6:00pm. Yes, the City Hall Garage is FREE if you enter after 6:00pm and there’s no special event happening.

Please double check when parking anywhere to confirm that these details are correct. Also be aware if there happens to be a special event taking place during the night of our meeting some of these free parking spots may actually be charging event fees.

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