May Announcements and June Meeting!

Hey everyone!

Thanks to those of you who made it out to the Game CoLab last week for our May meeting! We had another great turnout for Tyler’s talk. For those of you that missed it, it will be online soon at the IGDA ustream page:

June Meeting

Our June meeting will be on Wednesday, June 26th starting at 7:00pm. It will be held at UAT (University of Advancing Technology) this month. Our speaker for this month will be Tristan Moore.


Based out of Tempe, Arizona, Tristan Parrish Moore has worked in the entertainment, gaming and simulation industries for several years. In addition to the production of a number of small-scale independent games, Tristan has worked in film crew, acting, theatrical set production, military simulations, game quality assurance, 3D art and level design. Tristan currently works as a Senior Game Designer at Redacted Studios, with developers who have worked on a variety of titles including God of War, Afro Samurai and Legacy of Kain: Blood Omen 2.

Join us for our feature presentation: Reading the Gaming Pulse: Forecasting for an Infant Industry.  A presentation fused with open discussion which will tackle a broad range of influences and issues which affect gaming. This objective look will include where gaming currently stands and where we might draw points of reference from other industries to make predictions. In addition to the content and ideas presented, this is meant to be an open dialogue among developers about our goals for a still burgeoning medium.


For those of you that missed the May announcements, you can find them below:

The Game CoLab

A reminder that the Game CoLab ( is open for business. They’re located in the Levine Machine on 7th and Grant near Chase Field. It’s an awesome space and it’s filling up with all sorts of cool people! Be sure to reserve your place in the CoLab soon. You can email Ben Reichert ( or Joseph Darnell ( for more details.

Future is Games

Future is Games ( is a conference happening here in Phoenix, from October 9th-11th. To get more details, you can sign up for the mailing list on their website. They’re still looking for speakers, so be sure to hit up Tyler Coleman ( or Zachary Snader ( if you’re interested.

Lisa Frank

A reminder that the Lisa Frank company in Tucson is looking for an HTML 5 game developer in the Phoenix area to make a game for the Lisa Frank website. This would be a contract position for a match-3 style game. If you’re interested, contact Kathleen Bober ( for details.

UAT Summer Game Jam

Itching for a game jam to start off the summer? UAT’s got you covered! This jam will take place on the weekend of May 31st – June 2nd at University of Advancing Technology. As always, you can check out their Facebook page ( for more details.

As always, the game jam is open to everybody, regardless of age or skill level! Still a little fuzzy on the details? Here’s a quick overview of how our local game jams work: Hope to see you there!

Super Fun Games

PJ and the crew at Super Fun Games ( are looking for a part-time Unity programmer to add to their Crystal Catacombs project (Pixel-art procedually-generated Medroidvania). If you’re interested, email your resume and Unity experience to


Just a reminder that local developer and publisher Gamez& ( has openings for a Graphic Designer/Artist and Programmer. If you’re interested, please email

Games for Change Festival

Another reminder that the 10th annual Games for Change Festival ( is happening in New York City, June 17th-19th! For a limited time only, the Games for Change Festival offers students a limited amount of $100 tickets, made possible by Schell Games. You can see this flyer on their blog for details:


Rotato is the latest game on iOS from Chris Zukowski! It’s in beta, and he’s currently looking for testers. If you’re interested, please sign up on his testflight, located at:

Drive Them Back

Local developer and programmer Conrad Rustad has launched a Kickstarter for his card game: Drive Them Back ( If you’re a regular at the Game CoLab’s game nights, you already know how much fun it is! The success of the Kickstarter will result in the game’s first print run, so if you’re interested, spread the word or contribute!

ASU West

Interested in filling in on teaching Game Design & Programming at ASU’s West campus? Email Theresa Devine ( for details.

ASU Summer Camp

The ASU Summer Camps are coming up quick! Led by Yoshi Kobayashi, these camps are for high school or middle school kids who have an interest in making games. For more information, check out:

IndieCade Deadlines

Don’t forget, the IndieCade deadlines are coming up fast! Regular submissions are open until May 31st, and late submissions are open until June 30th with an additional fee. Check out the submissions page on their site for more details:


After years of collecting dust in the corner of our living room, the Phoenix game cabinet has finally gone live! Special thanks to Jose Rivera of Jose’s Arcade for making it all come together. Now located at the CoLab, this cabinet is a machine for showcasing locally developed games. If you have a game, or name ideas that beat “Phoenitron,” talk to Kyle! (

Intro to Game Development Workshop

New to game programming, or to game development in general? Want to make your own games? This workshop is for you! It will be at the Game CoLab from 1-5pm on Saturday, June 1st. The workshop costs $15 per person, proceeds go to the CoLab. For more details, check out the event page:

Retora Studios

Retora has an opening for a Server Developer. This is a temporary position with possibility of full-time. If you’re interested or know someone who is, contact Tyler at


A number of developers, games and dev-related ventures have been featured in articles in Examiner (, thanks to local writer Jesse Tannous! He’s always looking for new material, so if you have something newsworthy give him a ping (


May Meeting & Announcements

IGDA Phoenix May 2013 Meeting

Our next meeting is happening on May 22nd! It’s going to be held at the Game CoLab (605 E Grant St, Phoenix). The meeting will officially start at 7:30pm this time. The CoLab will be open before that though so feel free to come early and visit.  There is parking available directly in front of the building, as well as along the train tracks.  There is parking on the street to the west of the building as well.  The lot directly across from the Levine Machine is open for the public to use when there isn’t a baseball game happening.  Be sure to RSVP if you’re planning on attending, as this helps us get a good estimate on how many folks are showing up!Tyler Coleman


Our speaker will be Tyler Coleman, CEO and Creative Director of Retora Game Studios. Join us as Tyler takes us through the process of multitasking, from the start of many ideas at once to the inevitable decline of multitasking.

Uber is offering a $20 off coupon for people attending our meeting at the Game CoLab.  Click here for more details.  Download the Uber app and use the promo code “GameCoLab”

We will also be once again providing pizza for this meeting. First come first serve! There will be a donation box if you want to chip in for the cost of the ‘za. Big thanks to our Super Platinum Pizza Sponsor UAT – The University of Advancing Technology (Aaron Treguboff), and our regular pizza sponsors: Kyle Pulver (KPULV LLC), and Corey Nolan!


The Game CoLab ( is now officially open for business. They’re located in the Levine Machine on 7th and Grant near Chase Field. It’s an awesome space and it’s filling up with all sorts of cool people! Be sure to reserve your place in the CoLab soon. There are different price points depending on what your needs are. You can email Ben Reichert ( or Joseph Darnell ( for more details. This is also the location of this month’s IGDA meeting! Come check it out.

Intro to Game Development ( is a workshop being held at the Game CoLab  hosted by David Koontz and Corey Nolan.  If you’re interested in making your own video game and have little to no programming experience, then come learn the ways of Stencyl in this intense four hour workshop.  This will give you a great start on the road of making video games yourself!  The price of admission is $15.00, and it begins at 1pm on June 1st.

The Indiecade ( deadline is May 30th (late entries can be submitted until June 30th for an additional fee) so make sure to submit your games ( early!  Indiecade is October 3rd through 6th in Culver City, California.

The Lisa Frank company in Tucson is looking to hire an HTML 5 game developer in the Phoenix area to develop two games for the Lisa Frank website. This would be a contract position for 2 completed games. If you’re interested, contact Kathleen Bober ( for details.

Game Camp 2013 ( Hosted by the Ira A. Fulton Schools of Engineering, Game Camp is a unique, hands-on opportunity for middle and high school students to learn intensive video game creation, visualization and production. You will use the latest software, hardware and development tools to create concepts and prototypes for 2-D and 3-D video gaming. Student to instructor ratios are very low in game camp, Professor Kobayashi and one TA for every 10 students makes it a very focused, individual experience. The high school program runs from June 3rd to June 14th from 8:30am to 4:30pm. The middle school program is June 17th to June 28th, 8:30am to 4:30pm.

Frolicking Fledgelings ( is a group of college students from all different backgrounds such as Math, Programming, 2D art, Graphic Design, 3D Modeler, Music. We are all working together to develop a third person RPG using Unity 4. The team is looking for any feedback and critiques during the course of their project, so if you can offer them any advice then comment on the site or contact Chris Hamilton ( directly.

The Games For Change Festival ( is June 17th through June 19th in New York City. There’s a 10% discount code for all IGDA members. There is also a game design competition awarding up to $35,000 to developers that submit the winning proposal of a safe sex game prototype. Details here: The deadline for submissions is May 17th!

The Future is Games Conference ( is currently in its planning stages and will be happening in Phoenix later this year. They are currently looking for speakers both in the Phoenix area and from anywhere in the world. If you’re interested or know someone who would be, contact Tyler Coleman ( or Ben Reichert (

Gamezand ( is a new game development company in the valley and is looking to hire Phoenix based game developers. They are looking for developers with C++ skills specifically with the Marmalade SDK and Cocos2d SDK for mobile development, and strong experience with Adobe Creative Suite products. Experience with iOS, Facebook, and Android extensions is also a big plus. Contact Gamezand ( with your resume and the position you’re applying for.

Gamezand ( is also looking for a Graphic Designer or Artist to create concepts and materials for game projects, as well as process graphics for developers, create user interfaces, special effects, basic 2d animations, characters, and more. They are looking for an artist with strong skills, experience with concept art, Adobe software, and also traditional media art experience. Contact Gamezand ( with your resume and the position you’re applying for.

The yet to be named “Phoenix Winnitron” (The Phoenitron?) is now operational at the Game CoLab! A Winnitron ( is an arcade cabinet that hosts independent games from around the world. The Phoenix Winnitron will have a special focus on our local game developers. If you have a completed and playable game that you’d like to submit, please email Kyle Pulver ( for more details. A huge thanks goes out to Jose Rivera who was able to repair our arcade cabinet shell and turn it into a full fledged Winnitron. Also special thanks to Steve Swink who donated a PC to host the games in the cabinet. Stay tuned for more announcements regarding our Winnitron soon!

Did you want to make an announcement? We’ll be sending out one or two more reminder emails as the meeting approaches. If you want your announcement included then please email Corey Nolan ( or Kyle Pulver ( with all the details and we’ll be sure to include it next time. If you’d like to make an announcement at the meeting then email us ahead of time and we will put a slide in for you. Announcements should be no longer than 3 minutes at the start of the meeting.

Lots of things are happening in the Phoenix game dev community lately! We hope to see you at the meeting on May 22nd at the Game CoLab. Remember, there will be free pizza! IGDA Phoenix has been growing a lot lately, and it’s great to see! Every month we get new people showing up who are game developers in the area. Keep spreading the word, everyone!