Some Quick Updates!

Hey IGDA PHXers!

I have an exciting announcement about an upcoming workshop we have the pleasure of providing here in Tempe! Check it out:


“This is Your Brain on Game Development” 
Tuesday, 4/24 at 5:30 at University of Advancing Technology (UAT)
The IGDA in conjunction with UAT is excited to host Scott Crabtree on Tuesday April 24th at 5:30 PM in room 136 at UAT.
This is a free workshop and is open to the public, so bring your friends!

At GDC 2011 this talk received average ratings of 4.89/5! Come and participate in this new interactive workshop version.

Neuroscience and psychology offer concrete, applicable techniques to improve morale and productivity in game development. Learn the power and limits of the prefrontal cortex, and how to help it work at its best. Learn what makes memory work-and fail to work-so you can both teach and learn as effectively as possible. Learn to manage stress-especially social stress so common in the office-that adversely affects brain performance. Learn to make yourself and your teammates happier, so your brains work better. You will leave this talk a smarter and happier game developer.

Scott Crabtree earned his Cognitive Science degree from Vassar in 1988. Immediately afterwards he worked on artificial intelligence software including expert systems. He started working at the first of several game development companies in 1996. Serving as a Software Engineer, Game Designer, Producer, and Entrepreneur, Scott is proud to have worked on game development with companies including Microsoft, Mattel, Disney, LEGO, Nike and more. He’s published games for PS2, Xbox, PC, and mobile phones including the iPhone.
Crabtree is a highly rated speaker who’s presented multiple times at both GDC and the IGDA Leadership Forum.He is fascinated by and passionately studies organizational development, human psychology, neuroscience, and the science of happiness and well-being. He left Intel in 2012 to work full time on helping people and organizations apply neuroscience and psychology to become happier and more productive. Read more about Scott at

It’s going to be a great event. We hope to see you there!




Meanwhile, I wanted to send out a quick reminder that the IndieCade submissions deadline is approaching fast! Got an independently-developed game you’d like to enter for consideration? You can submit your games here:


Standard submissions close May 1st, so submit soon if you’re interested!


That’s it for now! Keep an eye out for another update soon with details about our May meeting!



One Response

  1. I went to this event. It was a lot of fun, they had free pizza and drinks, and Professor Crabtree was an excellent speaker. His talk about multitasking and the brain applying to the game industry was simply amazing and to the point.

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