Meeting this Wednesday!

Hey guys, just reminding you once more about our…

 

FEBRUARY “MEAT”-ING!
Wednesday, February 2nd

7 PM at George and Dragon

(Sorry, I couldn’t resist.) Starring the composer of the amazing Super Meat Boy soundtrack, AZ’s own Mr. Danny B!

DannyB has friends in high places.
You better watch out, he knows about Timed Hits.

Danny Baranowsky is a composer from Mesa, Arizona. He has scored numerous indie films, including ones featuring Bill Engvall, Danny Trejo and Judd Nelson. He has more recently been active in the Indie Game community, providing music for the iPhone/iPad hits Canabalt, Gravity Hook HD and Steambirds. Most recently Danny provided the soundtrack to the award-winning XBLA/PC game Super Meat Boy!, of which the soundtrack won Best Soundtrack of 2010 from Destructoid, and is consistently at the top of the charts at Bandcamp.com. In his free time he enjoys string cheese and romance.

 

This meeting is going to be a bit unique in its presentation – oriented towards a kind of one-man-panel / Q&A session. That’s right, DANNY BARANOWSKY IS HERE TO ANSWER YOUR QUESTIONS. Got something you’d like to ask? Email me: corey@igdaphx.org, and I’ll make sure it gets answered! πŸ˜€

 

Well, that in itself is more than enough incentive to make it out, but I have one more fun announcement: YOUR ATTENDANCE IS YOUR TICKET IN A (FREE!) RAFFLE FOR STEAM COPIES OF SUPER MEAT BOY! This game is nominated for a well-deserved 2 awards (Best Download and Best Debut) in the upcoming Game Choice Awards and is a MUST PLAY (as rated by me). Okay, so attendance is pretty much a no-brainer at this point, but we’re about to sweeten the deal with Meat Boy-themed rice krispie treats! (Okay, that was the last awful pun for this post, I swear.)

 
 

As a last bit of news, I wanted to both thank & congratulate Tyler on hosting another successful game jam, and all the participants for their hardcore dedication and amazing results! Speaking of amazing results, guys, be sure to send those games to me (again: corey@igdaphx.org) so we can show them off on Wednesday!!

 
That’s it! See you Wednesday!

Corey

To February… and Beyond! A Tale of Meat Boy, Jamming, and GDC

Hey all!

Man, we are just barraging you guys with updates this month! I wanted to give you guys a closer look at the rest of the month and February, because seriously, there is a LOT OF COOL STUFF happening.

First of all, thank you so much to everyone who came out to the HOLIGDAY Party Saturday, it was a great success! To those who missed it, fear not! We have plenty more awesome stuff down the pipeline πŸ™‚

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GLOBAL GAME JAM: Friday – Sunday, January 28-30th

5 pm on Friday until 5 pm Sunday at University of Advancing Technology (UAT)

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It’s coming up soon! I know we’ve mentioned this before, so I’ll keep this brief. Basically, if you haven’t yet, you should register on the GGJ site, and if you have questions, check out their official wiki or email us. We’ll be happy to answer what we can!

It’s a tad bit more “official” than some of our other game jams – the theme is set in stone, and is the same all over the world, so there’s no objecting and changing it when you find out what it is πŸ™‚ (The theme is announced the day of.) The start and end times are stricter, at least if you’re determined to be a part of the main jam… and also, if you’re properly registered you will have your own place on their site to post screenshots, descriptions, and ultimately builds of your game for people worldwide to download and play!

A number of us did this last year, and we can all attest how fun it was- whether you’re mastering a technique, learning something new, or even just along for the ride! Come join us! In addition to the official registration, there’s a Facebook event for our local jam site, big thanks to Tyler for making it. Again, I cannot encourage you enough to come out to it. It will be awesome! You will have fun! You’ll make new friends! Or your money back! (yes, this event is free)

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Next up, we can happily announce our

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FEBRUARY MEETING: Wednesday, February 2nd

7 pm at George and Dragon

This month we introduce to you the one, the only, the man behind the music… Mr. DANNY BARANOWSKY!

DannyB has friends in high places.
You better watch out, he knows about Timed Hits.

Danny Baranowsky is a composer from Mesa, Arizona. He has scored numerous indie films, including ones featuring Bill Engvall, Danny Trejo and Judd Nelson. He has more recently been active in the Indie Game community, providing music for the iPhone/iPad hits Canabalt, Gravity Hook HD and Steambirds. Most recently Danny provided the soundtrack to the award-winning XBLA/PC game Super Meat Boy!, of which the soundtrack won Best Soundtrack of 2010 from Destructoid, and is consistently at the top of the charts at Bandcamp.com. In his free time he enjoys string cheese and romance.

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DannyB will be regaling us on the wonders of string che errr, I mean music and audio in video games, and the career of the game music composer. A vastly important, often misunderstood little corner of the game industry.

If that somehow isn’t enough to get you running for the bar on a Wednesday night, there’s more: to celebrate Danny’s most recent success, MEAT BOY is taking over this meeting! filled with lots of little treats including a raffle and a chance to play the Steam release of Super Meat Boy up on the big screen! (incidentally, recognize that website? it’s the handiwork of another of our local indies, Mr. Kyle Pulver :D)

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Finally, I want to remind you all one more time about the GDC, as early registration deadlines are rapidly approaching. In fact… Ah, hell, I’m just going to repaste it:

The 2011 Game Developer’s Conference is quickly approaching! It will be happening February 28th – March 4 in the Moscone Center in San Francisco. It’s a chance to meet and talk to people from all over the world about the amazing shared experience we have as game developers. Networking, people, parties… it’s an incredibly energizing and inspiring time.

Early registration ends on January 24th, and with that so does your chance to save around 30% on the conference ticket. (Also, don’t forget that if you have an official IGDA membership, you can receive an additional $75 off of this and other conference tickets! Also for members, I found a possible chance to win a pass for free: make sure you enter it now because it looks like the winner gets picked on Thursday.)

Even with a discounted pass, GDC ain’t cheap – especially when you factor in travel / hotel costs. On the fence about it? Talk to people! All of us on the board have been to GDC at least once, and would be more than happy to field questions and address concerns. Feel free to email us with questions, or post them to our Facebook or Twitter.

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That’s enough for now. Truthfully, we have even MORE awesome plans in coming months to announce, but I don’t want to overload you. Looking forward to seeing you all at the Game Jam, and again at the February meeting!

Cheers!

Corey

Kicking off the New Year right!

Hey there IGDA Phoenix, HAPPY NEW YEAR to all of you!!

I want to start this message off by wishing you all a belated happy holidays. We missed you guys last month! As many of you noticed (!), there was no monthly meeting for December… We haven’t abandoned you, I promise πŸ™‚ This time of the year gets pretty busy for everyone, ourselves included, and we know many of us take trips to out-of-state these months to see family and friends.

Buuut we wanted to make it up to you all by inviting you all to our (first annual!):

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Holigday Party!
Saturday, January 15th, 2011

12 noon – 3 P.M. at Collins College (Main Campus)

That’s right, it’s time for us to play party hosts! There’ll be plenty of games, both console and table (and feel free to bring your own!), a potluck lunch, and another chance to chat and play with your favorite PHX game devs πŸ™‚

As with the meetings, there’s no IGDA membership requirement to attend. Anyone is welcome to come! We are asking that those who can chip in, help by bringing in a small entry donation to cover building and security fees (suggested $3). Alternatively, you can help by bringing a dish for the potluck lunch! We will have access to a small kitchenette area, including a fridge and microwave, and will help accommodate equipment as needed πŸ™‚ If you are interested in bringing a dish for the potluck, please email myself or Caitlin so we can keep a master list.

You can download a poster HERE! with all the relevant party info. We encourage you guys to print these and put them up in your various schools/workplaces, to inspire others to join our growing group. The more, the merrier!

Moving right along in January, I’ve got another important announcement:

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GLOBAL GAME JAM:
Friday – Sunday, January 28-30th

5 pm on Friday until 5 pm Sunday at University of Advancing Technology (UAT)

A special thanks to Tyler Coleman for registering UAT as an official jam site on the GGJ website.

If you only attend one game jam all year, this is the one. Go. To it.

Game developers from all around the world will be plugging away in their relative time zones to create unique, exciting games based around one global theme. That’s right — there are developers in Singapore and Glasgow competing right beside you! (Well… virtually speaking.) This isn’t to say that it’s a competitive jam only – it’s still just as much about making a game at your pace, and celebrating your own personal growths and successes! But at the same time, GGJ is a chance for us to remember that games really ARE a universal language, and developing them is an art that transcends cultural and language barriers.

It’s an amazing experience, you don’t want to miss this. If you haven’t done it yet, you should go to the Global Game Jam site and register as a jammer at UAT! Believe me, we’re going to keep nagging you about it!

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Speaking of amazing experiences, I wanted to remind you guys that the 2011 Game Developer’s Conference is quickly approaching! It will be happening February 28th – March 4 in the Moscone Center in San Francisco. It’s a chance to meet and talk to people from all over the world about the amazing shared experience we have as game developers. Networking, people, parties… it’s an incredibly energizing and inspiring time.

…and you should sign up for it soon! Early registration ends on January 24th, and with that so does your chance to save around 30% on the conference ticket. (Also, don’t forget that if you have an official IGDA membership, you can receive an additional $50 off of this and other conference tickets!)

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That’s all for now. Again, Happy 2011, IGDA PHX! Hope your year is going well already! We can’t wait to see you all on the 15th! πŸ™‚

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Your vice-chair,

Corey