July in a Nutshell

Happy 5th of July! Hope you all got to enjoy some of the pretty particle effects in the sky this weekend (if you’re into that sorta thing).

July’s meeting was another good one! Thank you to everyone who came! And of course, thanks and congrats again to our speaker Shawn White, who is on his way to Unity HQ even as we’re writing this blog post! We have some big ol’ announcements for the coming month:


Committee Meeting: Wednesday, July 7th

7 pm at Boulder’s on Broadway

If you’re interested in leading/joining any of these efforts…

* Developer Outreach
* Fundraising
* Arcade Cabinet
* Games in Government
* Student Outreach

…or just helping out in general, please come! We’d love to have support so we can continue growing and planning awesome stuff. Again, it’s at Boulder’s on Wednesday, 7/7 at 7… whoa, I didn’t even mean to do that. That’s cool.


Game Jam! Friday – Sunday, July 16-18th

5 pm on Friday until 5 pm Sunday at University of Advancing Technology (UAT)

That’s right, it’s game jam time! So grab your computer and your Mountain Dew and get ready for another crazy 48-hour game development adventure! Don’t worry if you’ve never done one before, this event is open to anybody!

To those unfamiliar with the game jam format, a quick overview:

Friday, 7/16, 5 PM: We meet at UAT. This is the time for equipment set-up, brainstorming, getting to know people, etc. If you want to work with other people, you can pitch ideas and form teams. We’ll also be borrowing the theme from the MiniLD going on that weekend for those who would like to work with a theme or maybe even enter the compo. (A theme is a high-level word or phrase that you must then take and incorporate into your game. Themes can provide a good starting block for brainstorming.) You can start working on the game as soon as you’re ready, but generally…

Saturday, 7/17 til 5 pm on Sunday, 7/18: is JAMMING TIME! You can use any tool, language, or platform you want and can run your game on any platform. Generally, creating your own assets is encouraged over pulling from the public domain. Teams can be any size. (If you’re planning to enter the MiniLD compo, note that there will be additional restrictions to observe.)

Sunday, 7/18, 5PM: Wrap-up and presentation time! This is when people can demonstrate what they’ve been working on for the weekend.

Note: Meals aren’t provided, but we’ll have plenty of snacks and drinks on hand!

Even if you can’t make it for the whole weekend, it’s a great chance to work in a creative, energized environment. So feel free to drop by!


Annnnd this brings me to our last big announcement, which is our


August Meeting: Thursday, August 5th

7 pm at Boulder’s on Broadway

We’ll be having our speaker

Ara Shirinian

on a rather promising topic:

How To Get Into the Game Industry (And Stay in it!)

How to “break in,” or break back in if you’ve taken jobs outside the industry.

More details on this meeting near the end of the month! So stay tuned.


So that’s what we’ve got lined up for this month! Sounds pretty exciting. I’m excited. Hope you are too, and hope you can make it!

Oh, and if you haven’t already, please LIKE us on Facebook and/or FOLLOW us on Twitter! It would make our day!

Corey Nolan

IGDA Vice Chair


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