Game Jam Wrap-Up, May 6th Meeting, and Voting!

Quite a bit to cover, but I’ll  be concise.

RAjam!

What a weekend. Over 15 people showed up, made some games, and ate some cake. There were some spectacular results. If you haven’t checked out our RAjam Feed, you should probably do it now. There, you can find a great summary of all the different projects. We’ll be posting some of the results in the coming weeks but in the meantime, enjoy some of the photos taken during the jam, courtesy of Matthew Wegner from Flashbang.

May 6th Meeting

may 6th, 7pm @ boulders on broadway

Remember, our next meeting is in almost a week! Steve Swink is our guest speaker, and he’ll be discussing Ethical Game Design. Check out the previous post for more information.

Voting!

Next meeting we’ll be voting on this year’s Board of Directors. Make sure you read the candidate’s biographies (check back often for additional candidates!), and that you show up May 6th to cast your vote. Only IGDA members are allowed to vote, so bring your Member ID on May 6th!

That is all for now! See you May 6th at 7PM.

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Monthly Meetup

may 6th, 7pm @ boulders on broadway

Just two weeks until our second meeting! I hope you’ve been letting people know how much fun the last meeting was, because this one is going to be even better. I am proud to announce that we’ll have our first guest speaker:

featured speaker

Steve Swink

Recently named as one of Gamasutra’s Top 50 Game Developers, Steve Swink has captured the eye of an industry. He’s been a designer on a spectrum of projects from Tony Hawk Underground to several    independent titles at Flashbang Studios in Tempe, AZ. More recently, he helped create Enemy Airship, an independent game studio working on Shadow Physics.

Not only a designer, Steve co-coordinates the Independent Game Festival, and the Independent Game Summit at the Game Developer’s Conference each year. He’s also written a book about tactile sensation in games called Game Feel. Many may also recognize him as a professor at the Art Institute of Phoenix, where he teaches game and level design.

Ethical Game Design

The choices we make as designers, the inherent value of human activity, and the personal belief systems the drive it all.


We’ll have a lot of time to mix and mingle before and after the presentation. In addition, there will be a vote for our Board of Directors (voting for IGDA members only). It’s all happening on May 6th! I’ll see you there.

RAjam next Friday!

As a quick reminder, our game jam is in less than one week! There are limited seats mind you, so if you’re “probably” going to buy one then you should probably do it now ; )

  • Doors open on Friday, April 23rd at 5PM and don’t close until the following Sunday!
  • Tickets are on sale now, and space is limited so if you want one, you should get one now. Buy them here.
  • What is a game jam you ask? An event where designers, engineers and artists get together and pound out some games in 48 hours. Here’s a great reference if you’re not sure what it’s all about (the good part begins at 1.40). Participants get to be involved with some really cool projects, walk away with something tangible at the end of an amazing weekend, and probably learn more than a few things along the way.
  • A ticket guarantees you a place to work, some snacks and some drinks for the weekend.
  • Make sure you bring whatever tools you might need for the weekend (your computer, your tablet, a power strip, your security blanket, etc.).

Some FAQs:

What kind of games are made? All sorts of games! The theme of this jam I promise will be abstract enough that you can make whatever genre, whatever controls, whatever feel you want to.

What if I feel like I have enough experience? Fear not. This is just as much a learning experience as it is a weekend to make cool games. We’ll even have games set up to play. Bottom line, It’s going to be a fun weekend no matter what way you cut it.

If you still have questions, peter@igdaphx.org

See you next weekend!

First Meeting Success!

What a great turnout, I counted just over 40 people! It’s safe to say we all met with a lot of cool people, shared a few drinks with some old friends and had an awesome time. I thought Boulders on Broadway worked out great, the food I had was delicious and can’t complain about half price bottle on Thursdays, right? For anyone that missed out, fear not! Our second meeting is already scheduled….

next meeting

May 6th, 7PM @ Boulders on Broadway

Things you may have missed at the last meeting…

RAjam

That’s right folks. Our first Game Jam as a chapter will be hosted by Retro Affect in just two weeks.

  • Doors open on Friday, April 23rd at 5PM and don’t close until the following Sunday!
  • Tickets are on sale now, and space is limited so if you want one, you should get one now. Buy them here.
  • What is a game jam you ask? An event where designers, engineers and artists get together and pound out some games in 48 hours. Here’s a great reference if you’re not sure what it’s all about (the good part begins at 1.40). Participants get to be involved with some really cool projects, walk away with something tangible at the end of an amazing weekend, and probably learn more than a few things along the way.
  • A ticket guarantees you a place to work, some snacks and some drinks for the weekend.
  • Make sure you bring whatever tools you might need for the weekend (your computer, your tablet, a power strip, your security blanket, etc.).
  • Send me an email with any questions you might have!

The Phoenix Arcade Cabinet (tentatively titled)

Inspired by the Hand Eye Society in Toronto, we’re going to build a custom arcade cabinet to house some local game developer talent. We’ll then bring it down to the gallery district and have it on display at various bars and events (First Friday Artwalk, anyone?). Work has already begun, but it is far from over. We’ll need some savvy people in every trade to help on this project. Send me an email!

Our Board of Directors

If you weren’t able to attend the last meeting and you want to be involved on the Board of Directors, then you’re off to a bad start! Just kidding! Send me an email and I’ll fill you in on what it’s all about.